

Gone are the days of picking a specific character class as Skyrim subs out XP for leveling with skill increasing. Combinations of three different dragon words form a Shout and some of the words are necessary to complete the game.Īnother facet of the game Howard talked about was the leveling mechanic. Speaking of which, Dragon Shouts can be learned in two different ways either by finding them on ancient carvings throughout the world or by being taught by individuals.

Perhaps this ability was taken out of the game because of the new Dragon Shout system. This question was dodged by Howard, who did confirm the ability to enchant weapons and create your own magic items, but did not confirm the ability to make your own spells. One ability common in Oblivion, Morrowind and previous Elder Scrolls games was the ability for a player to create his own spells. This kind of feature does add a lot to the exploratory side of Skyrim and encourages talking to NPCs and not always shaking them off as just another game element/obstacle. In addition, NPCs who don't usually offer regular or side quests can be "activated" again to give more information about the world. So, this real time conversation you want to have with an individual can be interrupted by a pack of wolves attacking. Unlike previous Elder Scroll games or Fallout, conversations with NPCs will not be have a pulled-in perspective, meaning things that occur in the world can affect the conversation. As mentioned earlier, the world of Skyrim will be living, this will be reflected in the conversations the player has with various NPCs throughout the world.
